Fixing Tiling Issues with Functions in Substance Designer is a video tutorial.
The tutorial will go over how to create an function to fix possible tiling issues that may arise during development of your own Substance Nodes.
This is a slightly technical one too as I use math operators, but I do explain what they do
The example in the video shown will be that of the Herringbone Pattern.
This video however does not go over how to make the Herringbone Pattern, if you would like to find out how then please check out Josh's tutorial on creating the Herringbone pattern.
You can also download the Herringbone Pattern from Substance Share.
This tutorial assumes you have some basic knowledge of Substance Designer already.
You can also view the video on Youtube!
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